PROCEDURE SETAVATARIMAGE

It allows to an admin system from an ESport to set the avatar image representing his brandname.

This procedure must be used with the method POST.

The image can be any of: ‘jpg’, ‘jpeg’, ‘png’, ‘gif’.

The image max size can be 512KB, up to 256×256 pixels.

Input parameters:

  • CyberName = License’s name for the E-Sport.
  • UserName = UserName.
  • Token = Session Token.
  • file = photo file binary encode.

Example of use:

https://wingamer.ar/ApiMasterControl/SetAvatarImage.php

Output:

  • Array Object [ {“ResponseClass”: “OK”} ]
  • Array Object [ {“ResponseClass”: “ERROR”, “Param1”: “error message”} ]